A fantasy-inspired Mouse Guard campaign!

The First Age was of Air. A time in which elves, pixies, and the fae walked the land. A time of peace and understanding.

The Second Age was of Fire. When spirits fell down from the havens, the barrier between the worlds broke, and the flames brought beasts into the realm. A time of giants and claims. Of flame and vice.

Now is the Third Age – the Age of Earth. Now the People of the world roam; the Hawk people, the Fox people, the Bat people, the Weasel people. And the cleverest of them all: the Mouse people. It is the time of The Building.

Gone are the weapons, magics, conflict and wild spirits of the Air and Fire Ages; now is the Age of Earth.

Mouse Guard: the Age of Earth